Hello, everyone! I am modeling a car, and have noticed that when I am in edit mode, the mesh becomes partially transparent, showing what is behind the frontmost faces. This makes things kind of hard to see. I am in Solid display mode. I have attached a screenshot of the front of the car, and you can see the vertices and edges that are inside the engine area are visible and selectable. I have a mirror modifier (which is disabled) and a Subdivision Surface modifier (which is also disabled). I trie
modeling - Mesh in edit mode not selectable by vertex select, and mesh is un-editable - Blender Stack Exchange
BLENDER BASICS 11: Visibility and Collections
Physics Asset Editor Interface Unreal Engine 4.27 Documentation
Geometry Nodes Caching Prototype - Geometry Nodes - Developer Forum
Static Mesh Editor UI in Unreal Engine
Is there a simple way to make a 2D Plane Object transparent, so I can adjust a 3D background behind it? : r/blenderhelp
Transparent Viewing in edit mode - Basics & Interface - Blender Artists Community
Standard Material 3D and ORM Material 3D — Godot Engine (stable) documentation in English
Getting Started With Export In Blender
The Ultimate 2022 Guide to the Best Blender Add-ons - CG Cookie
Making a Capsule Mesh via Script in Five 3D Environments, by Jeremy Behreandt